Each page is a living memory, my personal abstraction of both Mimi’s and my own emotions during these formative moments. At the end of each chapter, I’m tasked with creating a journal page using those elements, as well as creating a short poem using words I’ve either selected in dialogue sections or found during my adventures (not unlike this year’s Season: A Letter to the Future). Throughout the story, young Mimi collects stickers, takes photos with a Polaroid camera, and records audio snippets. That’s pushed further with Dordogne’s journaling system, which heightens my senses even further. It’s simple, but effective gameplay I can feel Mimi’s memories, bringing me closer to her story. Later, I get to see its origin in a flashback where I patch up its holes and paint it with my grandmother through tactile interactions. In her present, Mimi finds a kayak in a cave that unlocks a certain memory. Focus Interactiveĭordogne keeps its gameplay straightforward, focusing on playful interactions that build my physical relationship with objects from Mimi’s past. The more time she spends in Dordogne, though, the more she begins to reclaim her independence through her childhood adventures. Like I was as a kid during my Cape Cod days, Mimi is initially angry about her arrangement as her father forces her to stay with her grandmother for the summer. Every time she finds a familiar object, the story flashes back to her summers in Dordogne. It begins with an adult Mimi exploring her grandmother’s old home while trying to find something specific that might make sense of her lost memories. That idea is reflected in a story that follows both Mimi’s past and present. Play Xbox Game Pass’ weirdest game before it leaves on September 30 One of the year’s biggest sleeper hits is now on Xbox Game PassĬheck out this fantastic horror game before it leaves Xbox Game Pass next week
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |